Last call for anyone who wants to join the tournament. The tournament will start on July 11th Inshallah.
I spent 7 hours in traffic today. I might annoy you for a match if I find myself there again tomorrow.
@Severok, just remember that I need the url to your Warlight Profile linked on this threat so that I may invite you to the game
So this is awkward, but apparently you guys need to be level 3 to join a tournament⌠We could just setup a bunch of 1v1 games or have everyone level up to level 3. @Severok, @ashes999, @Wulf, @roketfiq
lol great. So how much play does it take to get to Lvl 3?
i uh dont remember lol. play a couple games and see? I mean it taks me about 2-3 won games to level up at my level. in fact, you may level to 3 just doing the tutorials.
I may drop out. My plate just got really full of stuff I need to do.
Weâll see how this goes. Sry guys.
not sure, even If I am about to win though, I will surrender to give you the xp
You better not.
I have no place in a tournament if I canât meet the entry requirements. I would prefer a rematch until I have learned the game enough
Allright, i just invited you all to a free for all
its all setup, you just have to accept
Just a reminder - the game has 3 day max turns. Youâll want to check it periodically so you donât get booted. There is also a phone app
Looking forward to this
I accepted and joined the game.
I was reading through this thread, and before people get 100% set on this game being the same as risk, I want to point out some fundamental differences. This really bugged me as an avid Risk player so if youâre coming from a Risk background this is important:
This is not a turn based game the way that Risk is. You do not go player by player taking your turns; each player reinforcing and then attacking. Think of it as rounds. During a given âroundâ we all reinforce, and we all issue attacks. After we all have reinforced and issued attack commands, the game makes some quick calculations, and we advance to the next round. During the calculations, the game puts down our reinforcements and issues our attacks by doing one reinforcement from each player until all the reinforcements are done. And then it issues one attack from each player until all of the attacks have been issued.
So for example, it would be a reinforcement from Me, and then Asad, and then Wulf, and then Me, and then Asad, and then Wulf, and so on until all of us are done putting down soldiers. The attacks are not calculated until all reinforcements are done.
This is super important to understand. If you have a territory with 1 soldier, and you see the enemy territory with only 1 soldier, and so you think to yourself, okay iâm going to put down 10 people on mine and crush the enemy, (thatâs how Risk would work, right?), you might get completely destroyed. Why? Because you didnât account for what the enemy reinforces before the attacks are calculated. I might have reinforced 20 soldiers, so when you attacked with 10, obviously you would lose, but you wouldnât know that I had reinforced 20 soldiers when youâre looking at the map and see each of us with 1 soldier on our territories. In the same vein, I donât see where youâre going to reinforce before you attack. So for that above example, I would also have seen each of us having 1 soldier on each of our places, and would have had no way of knowing you were going to reinforce that place with 10 people, let alone attack me from there.
Itâs the same concept for attacks: my first attack, and then Asadâs first attack, and then Wulfâs first attack, and then my second attack, and then Asadâs second attack, and then Wulfâs second attack, until weâre all done.
Youâll get the hang of it soon enough!! Iâm sorry if I did a poor job explaining this. If iâm not making sense I can try to explain it differently, or ask Asad
I took my turn!